The Curiosity Club.

Set within Canary Wharf, my thesis challenged the district’s identity as a corporate and financial hub by reimagining a site for play. I designed The Curiosity Club, an open-ended playscape with no fixed rules, where children, office workers, and anyone in between can explore, interact, and redefine its purpose. It is a place free from prescriptive function, inviting users to decide how they want to move, gather, or simply pause. Shifting Canary Wharf from a symbol of work into a space for joy, spontaneity, and shared experience.

Project: MA Interior Design Thesis at Royal College of Art
Project Year: 2025
Softwares Used: AutoCad, SketchUp, & VRay
Location: Canary Wharf, London

The Curiosity Club - Floor Plan

canaryWHARF

Process.

The project explored how architecture can rediscover curiosity by redesigning the process of design itself. It began with workshops involving young people aged 12–18, inviting them to co-create and imagine spaces for play. Their ideas shaped the foundation for experimentation through models, abstraction, and the overwriting method, a process of layering new geometries over existing structures to embrace contradiction rather than resolve it. Through trials and errors, the project became an act of designing for play through play. A hands-on, evolving process that blurred the boundaries between designer and user, structure and imagination.

Site Images

15 Westferry Circus, Canary Wharf

Overwriting Method.

Overwriting Method.

This space emerges from the chaos of layered patterns—a built form shaped by the process of overwriting. At its core, this project is about designing through play, for play. By stacking systems and letting them contradict, I used rules to eventually break free from them. The process wasn’t traditional—it was instinctive, experimental, and intentionally misaligned.
The result is more than a spatial response to 15 Westferry Circus; it’s a rethinking of how we design altogether. A building born from misalignment, where walls bend expectations and platforms invite movement. It holds tension, energy, and possibility.
This section presents the final drawings and perspectives—the physical outcome of a chaotic system where structure doesn’t constrain but provokes imagination. A space not to be controlled, but to be discovered.

The Culmination | 6th Floor Plan | Rendered on Photoshop

The Culmination | 7th Floor Plan | Rendered on Photoshop

The Culmination | 8th Floor Plan | Rendered on Photoshop

Rooms/Objects to be discovered through play

Rooms/Objects to be discovered through play

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